Release Notes

Favora Update History

Follow along as we expand the browser MMORPG with new adventures, systems, and polish. These notes will be updated again once the next live build ships.

March 16, 2026

A small update with UI/UX polish, a refreshed wallpaper, and a wizard balance tweak to Energy Strike.

Highlights

  • Energy Strike mana cost reduced from 60 to 30 for wizards

Improvements & Fixes

  • Minor UI/UX fixes across the game
  • Updated the landing page wallpaper image

March 13, 2026

A small quality-of-life and balance update that protects enchanted items from accidental NPC sales and continues wizard vocation tuning.

Highlights

  • NPC sell dialog now warns when attempting to sell enchanted items and offers a 'Sell All Except Enchanted' option

Improvements & Fixes

  • Increased Arcane Nova spell damage for wizards as part of ongoing vocation balancing

March 7, 2026

Two new AOE spells join the roster — Rain of Arrows for hunters and Arcane Nova for wizards — alongside fixes for task monster selection and global chat persistence.

Highlights

  • Introduced Rain of Arrows, the first area-of-effect spell available to hunters
  • Added Arcane Nova, a new lower-level energy AOE spell for wizards

Improvements & Fixes

  • Task board now selects monsters appropriate to the player's level, fixing an issue where tasks could target creatures far above the player's capability
  • Fixed an issue where global chat history was wiped every 24 hours

March 6, 2026

Major content drop with three new progression systems: repeatable daily and weekly missions, boss encounters with never-before-seen creatures and rewards, and item enchanting for temporary attribute boosts — plus expanded NPC trading, mage rebalancing, and reliability fixes.

Highlights

  • Brand-new task board featuring daily and weekly missions — complete objectives to earn extra gold, experience, and exclusive rewards
  • Launched the Boss Arena where you can challenge powerful bosses for unique rewards
  • Boss Arena introduces brand-new monsters and items exclusive to arena encounters
  • Added an enchanting system that lets you temporarily imbue equipment with extra attributes before heading into battle
  • NPC merchants now accept and stock more item types, making it easier to trade on the go

Improvements & Fixes

  • Tuned down mage spell damage output for tighter balance between vocations
  • Assorted reliability fixes and performance hardening across core game systems

December 19, 2025

A small stability-focused release with assorted bug fixes and smoother performance across the game.

Highlights

  • Improved real-time responsiveness so the game feels snappier during active play
  • General bug fixes and polish across gameplay and UI

Improvements & Fixes

  • Backend efficiency improvements to keep the server responsive under heavier load
  • Additional stabilization fixes and safeguards across core flows

December 17, 2025

Social, support, and balance update that introduces guilds and chat tools, expands vocation spell kits, and refines physical damage scaling.

Highlights

  • Added Strong Mana Potion, Strong Health Potion, Great Mana Potion, and Great Health Potion for higher-level hunts
  • Added new spells for each vocation, including healing-over-time and buff spells like temporary armor or damage boosts
  • Rolled out social tools including friend lists, global chat, guild chat, and private messages
  • Enabled guild creation so you can formally organize long-term groups

Improvements & Fixes

  • Reworked hunter and warrior spell formulas so their damage scales more cleanly with equipped weapon and skill levels

November 25, 2025

Economy readability pass that makes large gold amounts easier to parse while expanding the hunter arsenal and tightening equipment requirements.

Highlights

  • Introduced the Dwarven Bow and Reinforced Arrows
  • Items can now be restricted by vocation and minimum level

Improvements & Fixes

  • Gold values now auto-format with separators so high balances are instantly readable

November 20, 2025

Elemental combat refresh with two new utility rings and clearer dungeon guidance for mid-tier parties.

Highlights

  • Added the Health Ring and Mana Ring
  • Spells, weapons, monsters, and gear now declare their elemental affinities and resistances

Improvements & Fixes

  • Recommended levels on every dungeon were recalibrated to match current balance

November 15, 2025

Social and market updates that surface global competition, streamline trading, and improve the combat HUD.

Highlights

  • Launched the global leaderboard so you can track server-wide progress in real time
  • Combat encounters now enforce skill cooldowns to prevent ability spam

Improvements & Fixes

  • NPC vendors can bulk-buy more item types, reducing stash clutter
  • Auction house interface polish including clearer listing cards and search states
  • Combat UI received minor layout tweaks plus additional loading safeguards

November 10, 2025

Quality-of-life sprint focused on combat readability, auction safety, and action bar flexibility.

Highlights

  • Action bar is now fully customizable with both spells and usable items
  • Auction house listings support inline item inspection without leaving the page

Improvements & Fixes

  • Fixed NPC trade quantity selector inconsistencies
  • Reworked the combat log styling and auto-select behaviors for clearer feedback